There are sixty single dummy declarer play problems in this book. They are not designed for experts or for beginners, but rather for those who are keen to move up the ladder by improving their game. Plan the Play aims to familiarize players with card combinations likely to turn up th table. All fo the problems can be solved by logic, but if you have seen a certain type of position before, then you are more likely to handle it correctly the next time you encounter it. The hands are chosen additionally to simulate the random deals that occur at the table. By the time you have reached the end of these sixty problems, you should be familiar with considerable more card combinations than when you started, and you will be a confident and successful player.